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 Classes: Bard

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Nali
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Nali


Posts : 30
Join date : 2011-03-25
Age : 38
Location : ♥ Canada ♥

Classes: Bard Empty
PostSubject: Classes: Bard   Classes: Bard EmptyFri Mar 25, 2011 4:19 pm

Bard

Bards travel the world with their harps, singing about the deeds of great heroes all over the land. In combat, Bards can use their exceptional music ability to debilitate enemies while assisting their allies.

What Bards lack in combat skills, they certainly make it for in the mysterious effects their songs have on enemies and allies alike. With such powerful and versatile siren like abilities at their disposal, all will be affected in one way or another. When a bard is present, an average group can become a great group.

Skills:

Rhythm of Wind - Wind element skill. Deals 100% basic damage with bonus additional damage. Caster gains the musical note "C".

Rhythm of Water - Water element skill. Deals certain amount of basic damage with bonus additional damage. Caster gains the musical note "D".

Lyrics: Rippling Movement - Passive skill. When caster's musical score contains "CCD", the skill is activated. Increases attack.

Boundless Sounds - Deals 100% basic damage with bonus additional damage. Element is randomized each time of casting, it can be either Wind, Water or Light.

Lyrics: Wind of Ice - Passive skill. Activated when caster's musical score contains the notes "CDD". This will cause caster to enter "Wind of Ice" status. Caster's Wind and Water element attacks will freeze target to the ground and will be canceled after a short time or dealing 8 strikes to him. After being unfreeze, he will suffer decreased movement.

Rhythm of Light - Light element skill. Deals certain amount of basic damage with bonus additional damage. Caster gains the musical note "E".

Lyrics: Moral Boost - Passive skill. Activated when caster's musical score contains the notes "CCE". Increases party's attack, with the caster gaining bonus attack.

God Lyrics: Heaven's Tune - Area of Effect skill. Causes enemies in a certain area to fall into "Sleep" status.

Celebration of Life - Area of Effect skill. Heals party members' health point.

Song of the Winds - Area of Effect skill. Caster and nearby party members gain the blessing of the winds, increases movement speed.

Holy Song: Staunch Defense - Passive skill. Activated when caster's musical score contains the notes "DDE". Increases party's defense, with the caster gaining bonus defense.

Tune of the Winds - Buff skill. When attacked, caster has chance to decrease damage of 3 attacks and gaining mana points at the same time. When there are more than 2 "D" notes available, 3 increases to 4.

Tune of Water - Gain 2 "C" notes.

Tune of Light - According to the number of "E" notes caster has, heals caster instantly and receive "Holy Light Blessing" status. Under this status, caster's healing skills' effectiveness increases. He will also received improved healing effects when such skills are used on him.
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